Video Games > Week 1: Blender Basics
Key | Action | Modifiers |
---|---|---|
X | Opens input menu | |
t | Tools menu (left) | |
n | Transform menu (right) | |
1 | Top View | |
2 | Front view | |
3 | Right view | |
6 | Back view | |
7 | Left view | |
8 | Top view | |
4 | Camera view | |
f | View selected | |
5 | Toggle orthographic / perspective | |
Sc | Center cursor | |
g | Move object | +x +y +z |
r | Rotate object | +x +y +z |
s | Scale object | +x +y +z |
q | Select move manipulators | |
w | Select rotate manipulators | |
e | Select scale manipulators | |
V | Hold to manipulate by discreet units | |
a | Select / deselect all objects | |
x | Delete object | |
Sa | Add ojbect menu | |
Cz | Undo action | |
CSz | Redo (undo undo) | |
z | Toggle solid / wireframe rendering | |
Sz | Toggle rendered / solid rendering |