Video Games > Week 1: Blender Basics
| Key | Action | Modifiers |
|---|---|---|
| X | Opens input menu | |
| t | Tools menu (left) | |
| n | Transform menu (right) | |
| 1 | Top View | |
| 2 | Front view | |
| 3 | Right view | |
| 6 | Back view | |
| 7 | Left view | |
| 8 | Top view | |
| 4 | Camera view | |
| f | View selected | |
| 5 | Toggle orthographic / perspective | |
| Sc | Center cursor | |
| g | Move object | +x +y +z |
| r | Rotate object | +x +y +z |
| s | Scale object | +x +y +z |
| q | Select move manipulators | |
| w | Select rotate manipulators | |
| e | Select scale manipulators | |
| V | Hold to manipulate by discreet units | |
| a | Select / deselect all objects | |
| x | Delete object | |
| Sa | Add ojbect menu | |
| Cz | Undo action | |
| CSz | Redo (undo undo) | |
| z | Toggle solid / wireframe rendering | |
| Sz | Toggle rendered / solid rendering |